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Gamification (How to Make Workplace Training More Fun) By The Get Administrative Group

cube-689618_1280Gamification: (noun) The application of typical elements of game playing (e.g. point scoring, competition with others, rules of play) to other areas of activity.

Gamification has become a very popular training technique recently, as creating a little competition around anything usually makes people more inclined to get involved. A great example of gamification is a leaderboard type setup for staff when they complete training sessions. This could either be done online or with a more basic version, such as a chart on a whiteboard in the office. Staff will be given badges or points when they complete a training session, which will then be added to their total and compared against the rest of the workplace. This gives completing training a bit of a competitive edge, as people can see how well they are doing compared to others and up their game to catch up.

This technique works particularly well if you have a rewards based system in place, for example the person with the most points each month or whoever has completed a set number of training sessions in a month wins a prize. A little incentive, even if it’s a little prize that didn’t cost much money, or even a treat like a box of doughnuts, is likely to get people involved, as everyone likes to be rewarded for working hard.

Tracking training like this is very useful if you run online training, such as videos which staff members can complete in their own time, as it’s a great was to keep track of everyone’s learning, as well as making the whole thing into a bit of game. Once you have your gamification process in place, it pretty much runs itself, apart from keeping an eye on who deserves a reward every so often. It’s also a great way to see who is perhaps not engaging with the training at all, and not taking the time to complete it, so you know who might need additional help to complete their learning.